Cezary Wojcik
Student, Web Developer, iOS Developer
Rock, Paper, Scissors

February 27, 2015

A few days ago, a friend of mine sent me a curious message. He said, "I am amazed at how short you can make a rock-paper-scissors game in code." He then posted what, to me, seemed like a lot of code for what it was trying to do. I figured that there must be a better way.

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CorBus 2.0

October 15, 2014

The first iteration of CorBus was made at a hackathon over the course of around 8 hours. After it was chosen "Best Overall" by the judges, the app was improved upon before being submitted to the OSU App Challenge, where it was chosen for "Best Usability". Though the various judges might have liked the app, I was never truly happy with it. Even though it got many compliments, it had some performance issues and an interface that wasn't as intuitive as I would like. Because of how much custom view animation code was in the app, when the new iPhone screen sizes were announced, I knew that trying to make the app work on the new screen sizes was probably more trouble than it was worth. Since I also wanted to give myself a project to play around with Swift and new iOS 8 APIs, I decided to rewrite the app in Swift from scratch.

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One Week Later With iPhone 6 Plus

September 26, 2014

As soon as I saw the iPhone 6 Plus in Apple's September 9th keynote, I knew that I wanted that phone. I wanted to know what it's like to have a big large huge enormous phone. I'm farily tall (6'3"), and I have fairly large hands, so the size itself wasn't as big of a concern to me as it probably was/is to shorter folk. One of my many internal rationalizations for getting the Plus (none of which are actually very rational) was that if there are smaller people who are fine with larger phones, I should be even more fine. So I preordered a gold 6 Plus after a tiring battle against Apple's servers and got it delivered on release day. And now here I am, a week later. My old iPhone 5s looks like a tiny toy, and my hands seem to have established somewhat of a rough standard for large phone usage.

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